VFX Artist (Project cooperation)
DUTIES AND RESPONSIBILITIES:
- Develop and implement shaders for Unity to create captivating visual effects
- Collaborate closely with the art team and game designers to ensure seamless integration of effects that align with the game's artistic vision
- Adapt and optimize effects for optimal performance on mobile devices without compromising visual quality
- Conceptualize, design, and bring to life various in-game effects, elevating the overall visual impact
- Generate layouts and reference materials that guide the creation of visual effects, maintaining a consistent and cohesive artistic style
- Contribute to the advancement of our internal effects editor and other relevant tools, aiding in the streamlining of the effects creation process
- Utilize the Particle system to design and execute dynamic and visually striking effects
COMPETENCIES AND EXPERIENCE:
- At least2 years of relevant experience in a similar VFX Artist role, showcasing your proficiency and creativity in visual effects creation.
- Profound experience in writing shaders for Unity, demonstrating your ability to manipulate graphics and create immersive visual elements.
- Strong command of the English language, at least at an intermediate level, enabling effective communication within a diverse team.
- Deep understanding of the game development lifecycle, from concept to execution, and a keen awareness of how visual effects contribute to the overall player experience.
- A proactive and organized approach to tasks, exhibiting exceptional teamwork and collaboration skills that contribute to a harmonious and productive work environment.